Add menu
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cdaedc8be3
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c4b11071e5
40
main.p8
40
main.p8
@ -68,27 +68,27 @@ __gfx__
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@ -1,19 +1,81 @@
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state_menu=klass()
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function state_menu:init()
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self.selection=1
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self.options={
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menu_option:new(function() return "excavate" end,function()
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main.state_manager:push(state_excavate_menu:new())
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end),
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menu_option:new(function() return "archaeology" end,function()
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end),
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menu_option:new(),
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menu_option:new(function() return "music" end,function()
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end),
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menu_option:new(function() return "reset data" end,function()
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end)
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}
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end
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function state_menu:enter() end
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function state_menu:exit(new_top) end
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function state_menu:reenter() end
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function state_menu:reenter()
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self.selection=1
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end
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function state_menu:suspend() end
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function state_menu:update()
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-- if (btnp(0)) self.outcome="menu" self.done=true
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-- if (btnp(4)) self.outcome="restart" self.done=true
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if (btnp(0) or btnp(4)) self.options[self.selection]:cb()
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local vel=0
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if (btnp(2)) vel-=1
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if (btnp(3)) vel+=1
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if vel!=0 then
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while true do
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self.selection=(self.selection+vel-1)%#self.options+1
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if (self.options[self.selection].cb!=nil) break
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end
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end
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end
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function state_menu:draw()
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cls(13)
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print("i am the menu",1,55,7)
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print("i kinda suck",1,61,7)
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print("i'll get better later",1,67,7)
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local optionsh=1
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for o in all(self.options) do
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optionsh+=2
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if (o.cb) optionsh+=4
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end
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local totalh=optionsh+32
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local y=128-totalh-1--64-totalh\2
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spr(64,68,y,7,3)
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y+=22
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line(68,y,126,y,15)
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y+=2
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local optionsy=y+1
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rectfill(68,y,126,y+optionsh-1,4)
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y+=optionsh+1
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line(68,y,126,y,15)
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y+=2
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print("by pyrex & nyeo",68,y,15)
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local y1=y
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local x=69
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y=optionsy
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for i=1,#self.options do
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local o=self.options[i]
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if (self.selection==i) spr(71,x-7+cos(time())*0.5,y)
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local fg=13
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if (o.cb) fg=15
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if o.name then
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print(o.name(),x,y,fg)
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y+=6
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else
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line(x-1,y,x+57,y,fg)
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y+=2
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end
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end
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end
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menu_option=klass()
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function menu_option:init(name,cb)
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self.name=name
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self.cb=cb
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end
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@ -34,5 +34,5 @@ tutorial={
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function() return watcher:new(progression[5]) end,
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function() return watcher:new(progression[6]) end,
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function() return watcher:new(progression[7]) end,
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completion_stage=99--3
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completion_stage=3
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}
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