Unify custom instruments and regular ones

This commit is contained in:
Pyrex 2024-03-16 20:09:52 -07:00
parent da41c77dad
commit 89aa2a0efb
2 changed files with 19 additions and 19 deletions

View File

@ -1,9 +1,8 @@
nflags=klass()
function nflags:init(o)
self.c = o.c or 0 -- custom
self.e = o.e or 0 -- effect
self.v = o.v or 0 -- volume
self.w = o.w or 0 -- waveform
self.w = o.w or 0 -- waveform and custom
self.p = o.p or 0 -- pitch
self:validate()
@ -14,32 +13,33 @@ function nflags:clone()
end
function nflags:validate()
local c,e,v,w,p
=self.c,self.e,self.v,self.w,self.p
local e,v,w,p
=self.e,self.v,self.w,self.p
assert_range(c,0,2,"custom")
assert_range(e,0,8,"effect")
assert_range(v,0,8,"volume")
assert_range(w,0,8,"waveform")
assert_range(w,0,16,"waveform")
assert_range(p,0,64,"pitch")
end
function nflags:encode()
self:validate()
local c,e,v,w,p
=self.c,self.e,self.v,self.w,self.p
local e,v,w,p
=self.e,self.v,self.w,self.p
c &= 0xffff
e &= 0xffff
v &= 0xffff
w &= 0xffff
p &= 0xffff
local wlow = w&7;
local whi = (w&8)>>3;
return (
(c << 15) |
(whi << 15) |
(e << 12) |
(v << 9) |
(w << 6) |
(wlow << 6) |
(p)
)
end

View File

@ -23,8 +23,8 @@ function build_bgm()
bgm:add(32)
bgm:add(32)
local bassline=instrument:new(devil(0,2,5,5))
local yowler=instrument:new(devil(1,2,5,3))
local bassline=instrument:new(devil(8,2,5,5))
local yowler=instrument:new(devil(9,2,5,3))
local p0=performer:new(bgm,0,bassline,0,{12-2})
local p1=performer:new(bgm,1,yowler,0,{24-2})
@ -113,7 +113,7 @@ function devil(w,e,v0,v1)
for i=1,duration do
local v=v1
if (i == 1) v=v0
out[i]=nflags:new{p=pitch,v=v,c=1,w=w,e=e}
out[i]=nflags:new{p=pitch,v=v,w=w,e=e}
end
if (verbs.slide and #out>0) out[1].e=1
if (verbs.chop and #out>0) out[1].e=3
@ -125,14 +125,14 @@ function drums(duration,pitch,verbs)
if verbs.kick then
return {
-- kind of a cool sidechained bass effect, but not useful here
-- nflags:new{p=10,v=7,c=1,w=0,e=0},
-- nflags:new{p=0,v=5,c=1,w=0,e=1}
-- nflags:new{p=10,v=7,w=8,e=0},
-- nflags:new{p=0,v=5,w=8,e=1}
nflags:new{p=19,v=7,c=1,w=2,e=0},
-- nflags:new{p=12,v=5,c=1,w=2,e=0}
nflags:new{p=19,v=7,w=10,e=0},
-- nflags:new{p=12,v=5,w=2,e=0}
}
end
if (verbs.snare) return {nflags:new{p=30,v=7,c=0,w=6,e=3}}
if (verbs.snare) return {nflags:new{p=30,v=7,w=6,e=3}}
return {}
end