Misc Go interop fixes
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042f2dca79
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c124e60168
7
.vscode/settings.json
vendored
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7
.vscode/settings.json
vendored
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@ -0,0 +1,7 @@
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{
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// "go.lintTool": "golint"
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"go.toolsEnvVars": {
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"GOOS": "wasip1",
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"GOARCH": "wasm"
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}
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}
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@ -3,8 +3,7 @@ use std::{fs::File, io::Read, path::{Path, PathBuf}, process::Command};
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use viperid::VResult;
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pub struct GoBuilder {
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project_directory: PathBuf,
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entry_point: PathBuf
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project_directory: PathBuf
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}
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impl GoBuilder {
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@ -27,15 +26,9 @@ impl GoBuilder {
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anyhow::bail!("project directory must exist: {}", project_directory.to_string_lossy())
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}
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let entry_point = project_directory.join("main.go");
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if !entry_point.exists() {
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anyhow::bail!("entry point must exist: {}", entry_point.to_string_lossy())
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}
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// OK, we should be able to do things with Go without any errors
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Ok(GoBuilder {
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project_directory: PathBuf::from(project_directory),
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entry_point
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})
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}
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@ -47,24 +40,17 @@ impl GoBuilder {
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self.project_directory.to_string_lossy()
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);
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}
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if !self.entry_point.exists() {
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anyhow::bail!(
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"entry point disappeared: {}",
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self.entry_point.to_string_lossy()
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);
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}
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let project_directory = &self.project_directory;
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let entry_point = &self.entry_point;
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let build_directory = project_directory.join("build");
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let build_directory = self.project_directory.join("build");
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let wasm_name = build_directory.join("game.wasm");
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let mut child = Command::new("go")
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.args(["build", "-o"]).arg(&wasm_name)
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.arg("-C").arg(self.project_directory.clone())
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.args(["build", "-o"]).arg("build/game.wasm")
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.env("GOOS", "wasip1")
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.env("GOARCH", "wasm")
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.arg("-trimpath")
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.arg(entry_point)
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.arg(".")
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.spawn()?;
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let status = child.wait()?;
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if !status.success() {
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@ -1,6 +1,7 @@
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use std::path::PathBuf;
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use viperid::{Device, VResult};
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use player::HOSTED_DEVICE;
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use viperid::VResult;
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use crate::go_builder::GoBuilder;
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@ -10,11 +11,10 @@ fn main() -> VResult<()> {
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let builder = GoBuilder::new(
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&PathBuf::from("example_project"))?;
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let wasm = builder.build()?;
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let device = Device::new();
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let mut executor = player::Executor::new(device.share(), &wasm)?;
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let mut executor = player::Executor::new(&wasm)?;
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minifb_host::host(device, || {
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minifb_host::host(HOSTED_DEVICE.with(|d| d.share()), || {
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executor.update();
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executor.get_error()?;
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Ok(())
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@ -1,9 +1,9 @@
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use std::fmt::Display;
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use viperid::VResult;
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use wasmi::{core::{HostError, Trap}, Caller, Extern, Linker};
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use wasmi::{core::{HostError, Trap}, Caller, Linker};
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use crate::executor::ExecutorState;
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use crate::{executor::ExecutorState, HOSTED_DEVICE};
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pub(crate) fn integrate(linker: &mut Linker<ExecutorState>) -> VResult<()> {
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linker.func_wrap("viperid", "Pset", pset)?;
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@ -13,14 +13,11 @@ pub(crate) fn integrate(linker: &mut Linker<ExecutorState>) -> VResult<()> {
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Ok(())
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}
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fn pset(mut caller: Caller<ExecutorState>, x: i32, y: i32, color: i32) -> Result<(), Trap> {
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let memory = match caller.get_export("memory") {
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Some(Extern::Memory(m)) => m,
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_ => return Err(wasmi::core::Trap::new(String::from("missing required memory export"))),
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};
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let(_, ctx) = memory.data_and_store_mut(&mut caller);
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ctx.device.shared.screen.pset(x, y, (color & 0xff) as u8);
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Ok(())
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fn pset(mut _caller: Caller<ExecutorState>, x: i32, y: i32, color: i32) -> Result<(), Trap> {
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HOSTED_DEVICE.with(|dev| {
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dev.shared.screen.pset(x, y, (color & 0xff) as u8);
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Ok(())
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})
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}
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fn yield_frame(_caller: Caller<ExecutorState>) -> Result<(), Trap> {
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@ -1,6 +1,6 @@
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use std::mem;
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use viperid::{Device, VResult};
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use viperid::VResult;
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use wasmi::{core::Trap, Engine, Linker, Module, Store, TypedFunc, TypedResumableCall, TypedResumableInvocation};
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use crate::{engine_api::{self, YieldFrame}, wasi::{self, StockWasi}};
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@ -12,14 +12,12 @@ pub struct Executor {
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pub(crate) struct ExecutorState {
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wasi: wasi::StockWasi,
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pub(crate) device: Device
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}
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impl ExecutorState {
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fn new(device: Device) -> Self {
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fn new() -> Self {
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ExecutorState {
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wasi: StockWasi::new(),
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device
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}
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}
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@ -27,12 +25,12 @@ impl ExecutorState {
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impl Executor {
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pub fn new(device: Device, wasm: &[u8]) -> VResult<Self> {
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pub fn new(wasm: &[u8]) -> VResult<Self> {
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let engine = Engine::default();
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let module = Module::new(&engine, wasm)?;
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let mut store = Store::new(&engine, ExecutorState::new(device));
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let mut store = Store::new(&engine, ExecutorState::new());
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let mut linker = <Linker<ExecutorState>>::new(&engine);
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wasi::integrate(&mut linker, |hs| &mut hs.wasi)?;
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7
crates/player/src/hosted_device.rs
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7
crates/player/src/hosted_device.rs
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@ -0,0 +1,7 @@
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use std::thread_local;
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use viperid::Device;
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thread_local! {
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pub static HOSTED_DEVICE: Device = Device::new();
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}
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@ -1,5 +1,7 @@
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mod engine_api;
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mod executor;
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mod wasi;
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mod hosted_device;
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pub use executor::Executor;
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pub use executor::Executor;
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pub use hosted_device::HOSTED_DEVICE;
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@ -1,5 +1,3 @@
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use std::time::SystemTime;
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use wasmi::core::Trap;
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use super::MinimalPreview1;
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@ -3,6 +3,7 @@ use std::rc::Rc;
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use error_iter::ErrorIter as _;
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use log::error;
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use pixels::{Pixels, SurfaceTexture};
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use player::HOSTED_DEVICE;
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use viperid::{Device, VResult, SCREEN_H, SCREEN_W};
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// https://github.com/parasyte/pixels/blob/main/examples/minimal-web/src/main.rs
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use winit::{dpi::LogicalSize, event::Event, event_loop::{ControlFlow, EventLoop}, window::WindowBuilder};
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@ -15,12 +16,11 @@ fn main() {
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async fn run() {
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let wasm = include_bytes!("../../../example_project/build/game.wasm");
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let device = Device::new();
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let mut executor =
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player::Executor::new(device.share(), wasm)
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player::Executor::new(wasm)
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.expect("should have been able to create executor");
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host(device, move || {
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host(HOSTED_DEVICE.with(|d| d.share()), move || {
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executor.update();
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executor.get_error()?;
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Ok(())
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@ -1 +1,3 @@
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go 1.21.5
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use .
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@ -1,14 +1,16 @@
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package main
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import "example_project/viperid"
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func main() {
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t := 0
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for {
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for y := 0; y < 120; y++ {
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for x := 0; x < 160; x++ {
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Pset(
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int32(x),
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int32(y),
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int32((x+y+t)%64),
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viperid.Pset(
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x,
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y,
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(x+y+t)%64,
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)
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}
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}
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@ -17,15 +19,7 @@ func main() {
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/*
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debug.PrintStack()
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*/
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YieldFrame()
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viperid.YieldFrame()
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t += 1
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}
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}
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//go:wasmimport viperid Pset
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//go:noescape
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func Pset(x int32, y int32, color int32)
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//go:wasmimport viperid YieldFrame
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//go:noescape
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func YieldFrame()
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13
example_project/viperid/exports.go
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13
example_project/viperid/exports.go
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package viperid
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func YieldFrame() {
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yieldFrame()
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}
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func Pset(x int, y int, color int) {
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pset(int32(x), int32(y), int32(color))
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}
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func Pget(x int, y int) int {
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return int(pget(int32(x), int32(y)))
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}
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15
example_project/viperid/imports.go
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15
example_project/viperid/imports.go
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//lint:file-ignore U1000 Ignore all unused code, it's generated
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package viperid
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//go:wasmimport viperid YieldFrame
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//go:noescape
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func yieldFrame()
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//go:wasmimport viperid Pset
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//go:noescape
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func pset(x int32, y int32, color int32)
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//go:wasmimport viperid Pget
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//go:noescape
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func pget(x int32, y int32) int32
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