Implement Stats Mode.
Also rewords some prompts. Might as well be thorough in accepting reasonable inputs.
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@ -87,7 +87,7 @@ func pickNextAction[C StatsCollection](p *Player[C]) (isCard bool, cardIdx int,
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max := displayHandMenu(p, handOffset)
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divider()
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fmt.Printf("Show just (M)essages, (S)tats, (A)ctions, make a choice (1-%d), or (Q)uit? >", max+1)
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fmt.Printf("Show just (M)essages, (I)nfo Panels, (A)ctions, make a choice (1-%d), or (Q)uit? > ", max+1)
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input := getResponse()
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switch input {
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// Special cases
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@ -95,7 +95,7 @@ func pickNextAction[C StatsCollection](p *Player[C]) (isCard bool, cardIdx int,
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cls()
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displayMessageSection(p)
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wait()
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case "s", "stat", "stats":
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case "s", "stat", "stats", "i", "info", "p", "panel", "panels", "infopanel", "infopanels":
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statsMode(p)
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case "a", "act", "actions":
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actionsMode(p)
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@ -157,7 +157,7 @@ func divider() {
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func confirmQuit() {
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divider()
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fmt.Println("Are you sure you want to quit? (Y/N) ")
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fmt.Println("Are you sure you want to quit? (Y/N) > ")
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s := getResponse()
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if s == "y" || s == "yes" {
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fmt.Println("Bye!")
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@ -235,9 +235,9 @@ func promptCard[C StatsCollection](p *Player[C], card Card[C]) (optionIdx int, e
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}
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fmt.Println()
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if valid {
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fmt.Printf("Go (B)ack, (Q)uit, or enact a choice (1 - %d)? >", len(opts)+1)
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fmt.Printf("Go (B)ack, (Q)uit, or enact a choice (1 - %d)? > ", len(opts)+1)
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} else {
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fmt.Print("Go (B)ack or (Q)uit? >")
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fmt.Print("Go (B)ack or (Q)uit? > ")
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}
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read := getResponse()
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switch read {
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@ -314,3 +314,41 @@ func displayCard[C StatsCollection](p *Player[C], card Card[C]) ([]CardOption[C]
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}
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return opts, valid, errs.Emit()
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}
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func statsMode[C StatsCollection](p *Player[C]) error {
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var errs ErrorCollector
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for {
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cls()
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n := displayStatsMenu(p)
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if n <= 0 {
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fmt.Println("No info panels are available.")
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wait()
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return errs.Emit()
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}
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fmt.Println()
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fmt.Printf("Go (B)ack, (Q)uit, or view an info panel (1-%d)? > ")
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s := getResponse()
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switch s {
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case "b", "back":
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return errs.Emit()
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case "q", "quit":
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confirmQuit()
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default:
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v, err := strconv.Atoi(s)
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if err != nil {
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fmt.Println("Sorry, I don't understand.")
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wait()
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} else if v <= 0 || v > n {
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fmt.Println("There's no info panel with that index.")
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} else {
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err := displayOnePanel(p, p.InfoPanels[v-1])
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errs.Add(err)
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if IsSeriousError(err) {
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return errs.Emit()
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}
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wait()
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}
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}
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// Loop to re-display info panels menu.
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}
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}
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