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do_rearm
Author | SHA1 | Date | |
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58da8e6dc3
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8ff0732cbc
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c88e7c0657
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ff3552bc45
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2dcb95b0cd
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87451bbd3a
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89a42e6c8b
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e2be11a2da
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175099d778
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207
vacuum_gambit.p8
207
vacuum_gambit.p8
@ -185,6 +185,10 @@ function call_move(x)
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end
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function updategame()
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if (primary_ship.xp >= primary_ship.xptarget) and (lframe - primary_ship.last_xp_frame > 0x0.000f) and (not primary_ship.dead) then
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mode = rearm_mode.new()
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return _update60()
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end
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leveldone = level_frame()
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events:vore(new_events)
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events:strip(call_move)
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@ -271,6 +275,7 @@ function _draw()
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end
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function drawgame_top()
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camera()
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fillp(0)
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drawgame()
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if (game_state == game) fadelvl = -45
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@ -423,9 +428,13 @@ end
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function vertmeter(x0,y0,x1,y1,val,maxval,cols)
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if ((val <= 0) or (maxval <= 0)) return
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if val < 0x0.001 or maxval < 0x0.001 then
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val *= 16
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maxval *= 16
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end
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val=min(val, maxval)
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local h = y1-y0
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local px = val/maxval * h \ 1
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local px = val*h/maxval \ 1
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local ncols = #cols
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local firstcol = ((h-px)*ncols\h)+1
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local lastbottom = y0+(h*firstcol\ncols)
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@ -490,8 +499,8 @@ function ship_m:die()
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if xp > 0x0.01f3 then -- dec 499
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-- spawn a huge gem with all
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-- overage XP, min 100
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spawn_xp_at(cx, cy, 0, xp-0x0.18f)
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xp = 0x0.18f -- dec 399
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spawn_xp_at(cx, cy, 0, xp-0x0.018f)
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xp = 0x0.018f -- dec 399
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z += 1
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end
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-- 100, 25, 5, 1
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@ -956,6 +965,7 @@ player = mknew(ship_m.new{
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-- xp in increments of 0x0.0001
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xp = 0,
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xptarget = 0x0.0004,
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last_xp_frame = 0,
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level = 1,
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-- gun
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@ -1747,6 +1757,161 @@ function spawn_spec_gun_at(x, y, gunt)
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gun_p:spawn_at(x, y)
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end
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-->8
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-- rearm screen
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rearm_mode = mknew{
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sel=1,
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bfm=1,
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crt_frm = 1,
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pos=-1,
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init=function(this)
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poke(0x5f5c, 255) --no btnp repeat
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rearm_mode.shuffle(this)
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end,
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}
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crt={-91,-166,-2641,-1441,-23041,23295,-20491,24570}
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function rearm_mode:glow_box(x0, y0, x1, y1, c, cf)
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for i,v in ipairs{c[1],c[2],c[1],0} do
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i -= 1
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rect(x0+i,y0+i,x1-i,y1-i,v)
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end
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fillp(crt[self.crt_frm&0xff])
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rectfill(x0+4, y0+4, x1-4, y1-4, cf)
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fillp()
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end
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function easeoutbounce(t)
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local n1=7.5625
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local d1=2.75
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if (t<1/d1) then
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return n1*t*t;
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elseif(t<2/d1) then
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t-=1.5/d1
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return n1*t*t+.75;
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elseif(t<2.5/d1) then
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t-=2.25/d1
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return n1*t*t+.9375;
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else
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t-=2.625/d1
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return n1*t*t+.984375;
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end
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end
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function rearm_mode:frame_col(hot)
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if (not hot) return {4,10}
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if (self.bfm<=16) return {14,7}
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return {2,8}
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end
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function rearm_mode:draw_option(id)
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local rec = self.options[id]
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self:glow_box(0,0,55,100,self:frame_col(self.sel == id),1)
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spr(rec.s,5, 5)
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print(rec.hdr, 13, 8, 7)
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print(rec.body, 5, 15, 6)
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end
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function rearm_mode:pos_frac()
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local pos = self.pos
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if (not pos) return
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if (pos < 0) return 1-easeoutbounce(1+pos)
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if (pos > 0) return (1-pos)*(1-pos)
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return 0
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end
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function rearm_mode:shuffle()
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-- these will be placeholders
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-- until the upgrade deck
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-- is a thing that exists
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self.options = {{
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s=1,
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hdr=" hull",
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body = "\n +1\n max\n health",
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action = function() end,
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},{
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s=37,
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hdr=" vulc",
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body = "\nplaceholder",
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action = function() end,
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}}
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end
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function rearm_mode:draw()
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drawgame_top()
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local frac = self:pos_frac()
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camera(frac * 55, 0)
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self:draw_option(1)
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camera(frac * -128 + (1-frac) * -56, 0)
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self:draw_option(2)
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camera(0, -28 * frac)
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self:glow_box(0,101,111,127,self:frame_col(self.sel < 0),1)
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spr(96,15,107,4,2)
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print("full ammo\nfull shield\n+50% health",54, 106, 6)
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end
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function rearm_mode:update_pos()
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local pos = self.pos
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if (not pos) return
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if (pos == 0) then
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if (primary_ship.xp < primary_ship.xptarget) self.pos = 1
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xpwhoosh = nil
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return
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end
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if (pos < 0) pos = min(pos + 0x0.05, 0)
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if pos > 0 then
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pos -= 0x0.1
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if (pos <= 0) pos = 999
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end
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self.pos = pos
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end
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function rearm_mode:update()
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self:update_pos()
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if self.pos > 1 then
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mode = game_mode
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return -- do not advance frame
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end
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local sel, bfm = self.sel, self.bfm
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if (btn(3) and sel > 0 or btn(2) and sel < 0) sel=-sel
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if (btn(0)) sel = 1
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if (btn(1)) sel = 2
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if (btn()&0xF ~= 0) and bfm >= 10 or bfm >= 30 then
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bfm = 1
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else
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bfm += 1
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end
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self.bfm = bfm
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if primary_ship.xp < primary_ship.xptarget then
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sel = 0
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elseif btnp(4) or btnp(5) and self.pos == 0 then
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if sel < 0 then
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-- todo: sound: rearm
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primary_ship.shield = primary_ship.maxshield
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-- todo: rewrite for three guns
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if (primary_ship.special_gun) primary_ship.special_gun.ammo = primary_ship.special_gun.max_ammo
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primary_ship.hp = min(primary_ship.maxhp, primary_ship.hp + primary_ship.maxhp/2)
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primary_ship.xp -= primary_ship.xptarget / 2
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else
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local c = self.options[sel]
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if c then
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-- todo: sound: upgrade
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c:action()
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primary_ship.xp -= primary_ship.xptarget
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primary_ship.xptarget += primary_ship.level * 0x0.0002
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primary_ship.level += 1
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if (primary_ship.xp >= primary_ship.xptarget) self:shuffle()
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end
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end
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end
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self.sel = sel
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end
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__gfx__
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00000000000650000000000000000000bb0b50b59909209200cc0c00000000003b00000082000000e00e8002e00e800200333300002222000000000000000000
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00000000006765000000000000cccc00b50b3055920940220c0000c000bbbb0037000000a2000000e0e8880240e8480403bbbb30028888200000000000000000
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@ -1764,14 +1929,14 @@ __gfx__
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000000005666657576667650000000000b0000b000000000000000000000000000000000000dd0009092220200000000c111111d656667650000000000000000
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0000000056565066665656500000000000bbbb0000000000000000000000000000000000000000000090020000000000c111111d650650650000000000000000
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00000000565000566500065000000000b000000b000000000000000000000000000000000000000000a00a0000000000cddddddd650000650000000000000000
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000000000c00070006000700066007600000000000a0008000000000000000000000000000000000000000000000000000000000000000000000000000000000
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0c000700ccd07cd06cd07cd06ccd7ccd000000000090008000000000000000000000000000000000000000000000000000000000000000000000000000000000
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0d000d000d000d006cd06cd06ccd6ccd0000000000800a0000000000000000000000000000000000000000000000000000000000000000000000000000000000
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00000000000000000d000d000dd00dd0000000000080090000000000000000000000000000000000000000000000000000000000000000000000000000000000
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000000000c000c00060006000670066000000000000a080000000000000000000000000000000000000000000000000000000000000000000000000000000000
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0c000c00c7d0cc7067d06cd067cd6ccd000000000009080000000000000000000000000000000000000000000000000000000000000000000000000000000000
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07000c000d0007007cd06c707ccd6c77000000000008000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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00000000000000000d0007000dd00d70000000000008000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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060007000600070006600770766c777c0000000000a0008000000000000000000000000000000000000000000000000000000000000000000000000000000000
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6cd07cd06cd07cd06ccd7ccd6ccd7ccd000000000090008000000000000000000000000000000000000000000000000000000000000000000000000000000000
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0d000d006cd07cd06ccd7ccd6ccd7ccd0000000000800a0000000000000000000000000000000000000000000000000000000000000000000000000000000000
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000000000d000d000dd00dd0cdd1cdd0000000000080090000000000000000000000000000000000000000000000000000000000000000000000000000000000
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0600060006000600066006607667766c00000000000a080000000000000000000000000000000000000000000000000000000000000000000000000000000000
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67d06c7067d06c70677d6cc7677d6cc7000000000009080000000000000000000000000000000000000000000000000000000000000000000000000000000000
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0d00070067d06c7067cd6cc767cd6cc7000000000008000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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000000000d0007000dd007707dd1c771000000000008000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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00000000000000000000000000000000cccccccccccccccc77000000007700000000770000000077000000000000000000000000000000000000000000000000
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00000000000000000000000000000000c116611dc11ee11d70000000077000000007700000000770000000070000000000000000000000000000000000000000
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00000000000000000000000000000000c1611c1dc11ee11d00000000770000000077000000007700000000770000000700000000000000000000000000000000
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@ -1792,6 +1957,26 @@ c1111111111d0000c1111111111d0000c1111111111d0000c111eeee111d0000c11e2222e11d0000
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c1111111111d0000c1111111111d0000c1111111111d0000c1111111111d0000c111eeee111d0000c1ee2222ee1d0000ce22111122ed0000c2111111112d0000
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c1111111111d0000c1111111111d0000c1111111111d0000c1111111111d0000c1111111111d0000c111eeee111d0000ceee2222eeed0000c2221111222d0000
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cddddddddddd0000cddddddddddd0000cddddddddddd0000cddddddddddd0000cddddddddddd0000cddddddddddd0000cddddddddddd0000cddddddddddd0000
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00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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04444400044444440000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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447777700477777a0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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477aaa7a0477aaaa0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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47a0047a047a00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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47a0447a047a00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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47a4477a047a44400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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477777a00477777a0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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477770000422aaaa2222000200000200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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47a77700022ee0002eeee002e00022e0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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47a4777002ea2e002e002e02ee022ee0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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47a0477a22ea2e002e002e02e2e2e2e0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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47a0047a2e2222e02e222e02e02e02e0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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47a0047a2eeeeeea2eeee002e02e02e0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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0aa000aa2e7aa2ea2e00e002e02e02e0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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000000000e0000e00e000e00e00e00e0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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__label__
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00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000007777777777777777
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00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000007666666666666665
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Block a user