crocparty/game/map/game_map.h

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#ifndef CROCPARTY_GAME_MAP_H
#define CROCPARTY_GAME_MAP_H
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#include "game/game_collision.h"
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#include "sys/sys.h"
extern sys_i32 game_map_player_start_x;
extern sys_i32 game_map_player_start_y;
extern sys_map map_game_map;
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void map_game_map_create_entities();
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#endif