crocparty/sys/sys_graphics.c

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#include <assert.h>
#include "sys.h"
#include "device/device.h"
sys_i32 sys_cam_dx, sys_cam_dy;
sys_i32 sys_clip_x0, sys_clip_y0, sys_clip_x1, sys_clip_y1;
sys_color sys_dpal[256];
// primitives (forward declare)
void sys_pixel_internal_set(sys_i32 x, sys_i32 y, sys_color c);
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void sys_scanline_internal_set(
sys_i32 x0, sys_i32 x1, sys_i32 y, sys_color c, bool fill
);
void sys_glyph_internal_draw(sys_i32 x, sys_i32 y, sys_glyph g, sys_color c);
void sys_sprite_internal_draw(sys_i32 x, sys_i32 y, sys_sprite s, bool flip_x, bool flip_y);
// == public ==
void sys_clip_set(sys_i32 x0, sys_i32 y0, sys_i32 x1, sys_i32 y1) {
assert(sys_get_initialized());
sys_clip_set_ext(x0, y0, x1, y1, false);
}
void sys_clip_reset() {
assert(sys_get_initialized());
sys_clip_set(0, 0, DEVICE_W, DEVICE_H);
}
void sys_clip_set_ext(sys_i32 x0, sys_i32 y0, sys_i32 x1, sys_i32 y1, bool clip_previous) {
assert(sys_get_initialized());
sys_clip_x0 = sys_max_i32(x0, clip_previous ? sys_clip_x0 : 0);
sys_clip_y0 = sys_max_i32(y0, clip_previous ? sys_clip_y0 : 0);
sys_clip_x1 = sys_min_i32(x1, clip_previous ? sys_clip_x1 : DEVICE_W);
sys_clip_y1 = sys_min_i32(y1, clip_previous ? sys_clip_y1 : DEVICE_H);
}
void sys_pixel_set(sys_i32 x, sys_i32 y, sys_color c) {
assert(sys_get_initialized());
x += sys_cam_dx;
y += sys_cam_dy;
sys_pixel_internal_set(x, y, c);
}
sys_color sys_pixel_get(sys_i32 x, sys_i32 y) {
assert(sys_get_initialized());
x += sys_cam_dx;
y += sys_cam_dy;
if (x < 0 || y < 0 || x >= DEVICE_W || y >= DEVICE_H) {
return SYS_COLOR_TRANSPARENT;
}
return device_pixels[y][x];
}
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void sys_measure_text(const char* str, sys_i32* w, sys_i32* h) {
sys_i32 x = 0;
sys_i32 y = 0;
sys_i32 max_x = 0;
for (sys_i32 i = 0;; i++) {
max_x = sys_max_i32(x, max_x);
uint8_t c = str[i];
if (c == 0) { break; }
if (c == '\n') { x = 0; y += 8; continue; }
if (c == '\r') { x = 0; continue; }
x += 8;
}
*w = max_x;
*h = y + 8;
}
void sys_print(const char* str, sys_i32 x, sys_i32 y, sys_color col) {
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x += sys_cam_dx;
y += sys_cam_dy;
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sys_i32 x_orig = x;
for (sys_i32 i = 0;; i++) {
uint8_t c = str[i];
if (c == 0) { break; }
if (c == '\n') { x = x_orig; y += 8; continue; }
if (c == '\r') { x = x_orig; continue; }
sys_glyph_internal_draw(x, y, font_sys_font_small[c], col);
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x += 8;
}
}
void sys_cls(sys_color c) {
assert(sys_get_initialized());
for (int x = 0; x < DEVICE_W; x++) {
for (int y = 0; y < DEVICE_W; y++) {
sys_pixel_internal_set(x, y, c);
}
}
}
void sys_camera_set(sys_i32 x, sys_i32 y) {
assert(sys_get_initialized());
sys_cam_dx = -x;
sys_cam_dy = -y;
}
void sys_camera_reset() {
assert(sys_get_initialized());
sys_camera_set(0, 0);
}
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// Based on bresenham implementations by alois zingl
// https://zingl.github.io/bresenham.html
void sys_circ_draw(sys_i32 x, sys_i32 y, sys_i32 r, sys_color c) {
assert(sys_get_initialized());
sys_circ_draw_ext(x, y, r, c, false);
}
void sys_circ_fill(sys_i32 x, sys_i32 y, sys_i32 r, sys_color c) {
assert(sys_get_initialized());
sys_circ_draw_ext(x, y, r, c, true);
}
void sys_circ_draw_ext(
sys_i32 x, sys_i32 y, sys_i32 r, sys_color c, bool fill
) {
assert(sys_get_initialized());
if (r < 0) { return; }
sys_oval_draw_ext(x - r, y - r, x + r + 1, y + r + 1, c, fill);
}
void sys_oval_draw(
sys_i32 x0, sys_i32 y0, sys_i32 x1, sys_i32 y1, sys_color c
) {
assert(sys_get_initialized());
sys_oval_draw_ext(x0, y0, x1, y1, c, false);
}
void sys_oval_fill(
sys_i32 x0, sys_i32 y0, sys_i32 x1, sys_i32 y1, sys_color c
) {
assert(sys_get_initialized());
sys_oval_draw_ext(x0, y0, x1, y1, c, true);
}
void sys_oval_draw_ext(
sys_i32 x0, sys_i32 y0, sys_i32 x1, sys_i32 y1, sys_color c, bool fill
) {
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x0 += sys_cam_dx;
y0 += sys_cam_dy;
x1 += sys_cam_dx;
y1 += sys_cam_dy;
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assert(sys_get_initialized());
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if (x0 == x1 || y0 == y1) { return; }
if (x0 > x1) { sys_i32 tmp = x0; x0 = x1; x1 = tmp; }
if (y0 > y1) { sys_i32 tmp = y0; y0 = y1; y1 = tmp; }
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// TODO: Offset by 1px so that x0/y0 is always included?
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// alois' algorithm for this implies the bounds are inclusive
x1 -= 1; y1 -= 1;
int64_t a = x1 - x0;
int64_t b = y1 - y0;
int64_t b1 = b & 1;
int64_t dx = 4 * (1 - a) * b * b;
int64_t dy = 4 * (b1 + 1) * a * a;
int64_t err = dx + dy + b1 * a * a;
y0 += (b + 1) / 2;
y1 = y0 - b1;
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int64_t aa8 = 8 * a * a;
int64_t bb8 = 8 * b * b;
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do {
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// draw the points at the edge of the line no matter what
sys_scanline_internal_set(x0, x1, y0, c, false);
sys_scanline_internal_set(x0, x1, y1, c, false);
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int64_t e2 = 2 * err;
if (e2 <= dy) {
if (fill) {
// draw the whole line
sys_scanline_internal_set(x0, x1, y0, c, true);
sys_scanline_internal_set(x0, x1, y1, c, true);
}
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y0++; y1--; dy += aa8; err += dy;
}
if (e2 >= dx || 2 * err > dy) {
x0++; x1--; dx += bb8; err += dx;
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}
} while (x0 <= x1);
while (y0 - y1 < b) {
sys_scanline_internal_set(x0 - 1, x1 + 1, y0, c, fill); y0++;
sys_scanline_internal_set(x0 - 1, x1 + 1, y1, c, fill); y1--;
}
}
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void sys_line_draw(
sys_i32 x0, sys_i32 y0, sys_i32 x1, sys_i32 y1, sys_color c
) {
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x0 += sys_cam_dx;
y0 += sys_cam_dy;
x1 += sys_cam_dx;
y1 += sys_cam_dy;
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assert(sys_get_initialized());
if (x0 == x1 || y0 == y1) { return; }
sys_i32 dx = sys_abs_i32(x1 - x0);
sys_i32 sx = sys_sgn_i32(x1 - x0);
sys_i32 dy = -sys_abs_i32(y1 - y0);
sys_i32 sy = sys_sgn_i32(y1 - y0);
sys_i32 err = dx + dy;
while (true) {
if (x0 == x1 || y0 == y1) { return; }
sys_pixel_internal_set(x0, y0, c);
sys_i32 e2 = 2 * err;
if (e2 >= dy) { err += dy; x0 += sx; }
if (e2 <= dx) { err += dx; y0 += sy; }
}
}
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void sys_rect_draw(
sys_i32 x0, sys_i32 y0, sys_i32 x1, sys_i32 y1, sys_color c
) {
sys_rect_draw_ext(x0, y0, x1, y1, c, false);
}
void sys_rect_fill(
sys_i32 x0, sys_i32 y0, sys_i32 x1, sys_i32 y1, sys_color c
) {
sys_rect_draw_ext(x0, y0, x1, y1, c, true);
}
void sys_rect_draw_ext(
sys_i32 x0, sys_i32 y0, sys_i32 x1, sys_i32 y1, sys_color c, bool fill
) {
x0 += sys_cam_dx;
y0 += sys_cam_dy;
x1 += sys_cam_dx;
y1 += sys_cam_dy;
assert(sys_get_initialized());
if (x0 == x1 || y0 == y1) { return; }
if (x0 == x1 || y0 == y1) { return; }
if (x0 > x1) { sys_i32 tmp = x0; x0 = x1; x1 = tmp; }
if (y0 > y1) { sys_i32 tmp = y0; y0 = y1; y1 = tmp; }
// TODO: Offset by 1px so that x0/y0 is always included?
for (sys_i32 y = y0; y < y1; y++) {
bool whole_line = y == y0 || y == y1;
sys_scanline_internal_set(
x0, x1, y, c, whole_line || fill
);
}
}
void sys_spal_set(sys_color c0, sys_screen_color rc1) {
assert(sys_get_initialized());
device_palette[c0] = rc1;
}
void sys_spal_reset() {
assert(sys_get_initialized());
for (int i = 0; i < SYS_COLOR_N; i++) {
sys_spal_set(i, 0x000000ff);
}
}
void sys_dpal_set(sys_color c0, sys_color c1) {
assert(sys_get_initialized());
sys_dpal[c0] = c1;
}
void sys_dpal_reset() {
assert(sys_get_initialized());
for (int i = 0; i < SYS_COLOR_N; i++) {
sys_dpal_set(i, i);
}
}
void sys_sprite_draw(
sys_spritesheet spritesheet,
sys_i32 n,
sys_i32 x, sys_i32 y
) {
sys_sprite_draw_ext(
spritesheet,
n,
x, y,
1, 1,
false, false
);
}
void sys_sprite_draw_ext(
sys_spritesheet spritesheet,
sys_i32 n,
sys_i32 x, sys_i32 y,
sys_i32 w, sys_i32 h,
bool flip_x, bool flip_y
) {
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x += sys_cam_dx;
y += sys_cam_dy;
// map n to a specific entity on the spritesheet
// (this is necessary for w and h)
for (int sy = 0; sy < h; sy++) {
for (int sx = 0; sx < w; sx++) {
sys_i32 sx_adj = flip_x ? w - 1 - sx : sx;
sys_i32 sy_adj = flip_y ? h - 1 - sy : sy;
sys_i32 tile =
n + sx_adj + sy_adj * spritesheet.width;
if (tile < 0 || tile >= spritesheet.width * spritesheet.height) {
continue;
}
sys_sprite_internal_draw(
x + sx * 8,
y + sy * 8,
spritesheet.sprites[tile],
flip_x,
flip_y
);
}
}
}
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void sys_map_draw(
sys_map map,
sys_spritesheet spritesheet,
sys_i32 sx, sys_i32 sy,
sys_i32 tile_x, sys_i32 tile_y,
sys_i32 tile_w, sys_i32 tile_h
) {
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// no need to do this, sys_sprite_draw does it
// sx += sys_cam_dx;
// sy += sys_cam_dy;
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for (sys_i32 ty = 0; ty < tile_h; ty++) {
for (sys_i32 tx = 0; tx < tile_w; tx++) {
sys_i32 real_tx = tx + tile_x;
sys_i32 real_ty = ty + tile_y;
if (real_tx < 0 || real_tx >= map.width) { continue; }
if (real_ty < 0 || real_ty >= map.height) { continue; }
sys_maptile tile = map.tiles[real_tx + map.width * real_ty];
sys_sprite_draw(spritesheet, tile, sx + tx * 8, sy + ty * 8);
}
}
}
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sys_maptile sys_map_get(
sys_map map,
sys_i32 tile_x, sys_i32 tile_y,
bool* flag_invalid
) {
if (flag_invalid != NULL) { *flag_invalid = false; }
if (
tile_x < 0 || tile_y < 0 ||
tile_x >= map.width || tile_y >= map.height
) {
if (flag_invalid != NULL) { *flag_invalid = true; }
return 255;
}
return map.tiles[tile_x + map.width * tile_y];
}
// == internal primitives ==
void sys_pixel_internal_set(sys_i32 x, sys_i32 y, sys_color c) {
sys_color realc = sys_dpal[c];
if (realc == SYS_COLOR_TRANSPARENT) { return; }
if (
x < sys_clip_x0 || y < sys_clip_y0 ||
x >= sys_clip_x1 || y >= sys_clip_y1
) {
return;
}
assert(x >= 0);
assert(y >= 0);
assert(x < DEVICE_W);
assert(y < DEVICE_H);
device_pixels[y][x] = realc;
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}
void sys_scanline_internal_set(
sys_i32 x0, sys_i32 x1, sys_i32 y, sys_color c,
bool fill
) {
if (fill) {
for (sys_i32 x = x0; x <= x1; x++) {
sys_pixel_internal_set(x, y, c);
}
} else {
sys_pixel_internal_set(x0, y, c);
sys_pixel_internal_set(x1, y, c);
}
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}
void sys_glyph_internal_draw(sys_i32 x, sys_i32 y, sys_glyph g, sys_color c) {
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// iterate through the bits of the glyph, and draw the character
// if that bit is set
for (int py = 0; py < 8; py++) {
for (int px = 0; px < 8; px++) {
uint64_t mask = ((uint64_t) 1) << (uint64_t) (py * 8 + px);
if ((g & mask) != 0) {
sys_pixel_internal_set(x + px, y + py, c);
}
}
}
}
void sys_sprite_internal_draw(
sys_i32 x, sys_i32 y, sys_sprite s, bool flip_x, bool flip_y
) {
for (int py = 0; py < 8; py++) {
for (int px = 0; px < 8; px++) {
sys_i32 px_adj = flip_x ? 7 - px : px;
sys_i32 py_adj = flip_y ? 7 - py : py;
sys_pixel_internal_set(x + px, y + py, s.pixels[py_adj][px_adj]);
}
}
}