Commit Graph

58 Commits

Author SHA1 Message Date
kistaro b302538ade stop using the "dark shade" character for standard walls
now uses inverse bullet for sealed walls and full block otherwise
2025-02-22 20:05:34 -08:00
kistaro 764d1e4892 handle negative region IDs
also catches some missed semis
2025-02-22 19:59:04 -08:00
kistaro 4117608073 not all sealed walls are walls. okay 2025-02-22 19:56:33 -08:00
kistaro ba151a76fd more distinct wall chars 2025-02-22 19:55:00 -08:00
kistaro 898a93d8e5 use detailed debugging in map gen 2025-02-22 19:48:52 -08:00
kistaro 234a42b1e3 merge state debug dumper 2025-02-22 19:48:00 -08:00
kistaro 8bf7f0f151 improve errors 2025-02-22 19:47:15 -08:00
pyrex 4a1f06e6bd Player repels walls 2025-02-22 16:40:05 -08:00
pyrex 92288085b7 Costing and feel-related movement fixes 2025-02-22 16:19:06 -08:00
pyrex d9a7b5094c Run prettier 2025-02-22 15:50:31 -08:00
pyrex b45f81e6c6 Non-grid-based movement 2025-02-22 15:50:03 -08:00
pyrex a528ffd9e0 Recenter thrall art 2025-02-22 14:28:21 -08:00
pyrex 0d5dfa6749 Hold left click to grab items 2025-02-22 14:25:56 -08:00
pyrex bfc1e53f3e Run Prettier 2025-02-22 13:32:07 -08:00
pyrex 9e7ca67f55 Remove the menu camera system 2025-02-22 13:30:54 -08:00
pyrex fb235d0c15 Badges on available manor objects 2025-02-22 13:20:21 -08:00
pyrex 1f8ac16272 Replace sleep modal 2025-02-22 12:35:24 -08:00
pyrex de04ad09ef Label zones 2025-02-22 12:18:35 -08:00
pyrex 82a40b42e3 Move four invocations of withCamera 2025-02-22 11:55:06 -08:00
pyrex ddca881b36 Visible costing in many places 2025-02-22 11:44:10 -08:00
pyrex 258795d76c Signal "out of blood" in HUD and on map 2025-02-22 11:16:04 -08:00
pyrex c84affb8c2 Fix two minor visual flaws 2025-02-22 11:07:30 -08:00
pyrex 08fcbaf4e2 Thrall item pickups 2025-02-17 22:17:41 -08:00
pyrex 5939384b7c Run prettier over everything 2025-02-17 18:38:40 -08:00
pyrex 462f5ce751 Thralls deteriorate over many bites 2025-02-17 18:21:37 -08:00
pyrex e67558f8f0 Add manor skeleton 2025-02-17 16:41:18 -08:00
pyrex 76053826e0 Add thrall art 2025-02-17 15:46:48 -08:00
pyrex 3a6590a942 Map refactor -- thralls are clickable 2025-02-17 14:17:50 -08:00
pyrex 5785a27565 Add thrall table (but don't use it yet) 2025-02-16 10:50:11 -08:00
pyrex 4a4c257182 Add success/failure text to each skill check 2025-02-15 23:46:37 -08:00
pyrex 37feade797 Create an initial set of checks 2025-02-15 22:46:35 -08:00
pyrex b1ac26fa78 Replace map generator again 2025-02-15 21:21:12 -08:00
pyrex b20f2760d4 Grid item height tweaking 2025-02-15 17:51:43 -08:00
pyrex b37ab048cd Replace FOV algorithm and add faux-3D 2025-02-15 17:39:25 -08:00
pyrex e8c097fd74 Spawn items outside the main maps 2025-02-15 15:29:41 -08:00
pyrex 841031573c Replace map system 2025-02-09 22:37:33 -08:00
pyrex 2361b880eb Penance cycle 2025-02-08 23:51:15 -08:00
pyrex 8c917df618 Raise costs for skills prohibited by wish 2025-02-08 22:00:28 -08:00
pyrex 1902f6e70b Pick a successor at the end of the game 2025-02-08 21:08:19 -08:00
pyrex bd48a26adf Skill rebalancing, analytic data tracking 2025-02-08 20:35:36 -08:00
pyrex 5ecafa0d4a Wire up endgame screen to real data 2025-02-08 19:31:00 -08:00
pyrex fc3c9ce02a Design (but don't wire up) endgame modal 2025-02-08 18:35:29 -08:00
pyrex cc8d12a540 Endgame screen with fake numbers 2025-02-08 17:56:27 -08:00
pyrex 3631144f3c Ending selector, VN sequences 2025-02-08 15:36:11 -08:00
pyrex 047248adb6 Make ladders work 2025-02-02 22:26:56 -08:00
pyrex c23a7b6d75 XP system 2025-02-02 21:47:45 -08:00
pyrex 783dcd0ca3 Skill costing 1 2025-02-02 21:09:10 -08:00
pyrex 06a7263ad9 Add skills 2025-02-02 20:05:52 -08:00
pyrex 810edb7e3b Add hotbar 2025-02-02 16:21:34 -08:00
pyrex 9585f5ae95 Add HUD 2025-02-02 15:45:40 -08:00