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3b1c0af916
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Merge branch 'main' into fix-mapgen
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2025-02-23 05:41:08 +00:00 |
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70c2fcc491
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autoformat code
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2025-02-22 21:39:45 -08:00 |
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b4aa9329ad
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add commented-out cheat and test buttons
looks like mapgen is now fixed. here are the buttons I used to test it
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2025-02-22 21:36:55 -08:00 |
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ec2e21c712
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check for connectedness in mapgen
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2025-02-22 21:11:24 -08:00 |
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0b7d447c5b
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map connectedness checker (floodfill)
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2025-02-22 21:09:11 -08:00 |
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025b1c9333
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fix fencepost error when merging regions
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2025-02-22 20:32:35 -08:00 |
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e2aa4a3ee7
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also show final result with region numbers
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2025-02-22 20:06:31 -08:00 |
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b302538ade
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stop using the "dark shade" character for standard walls
now uses inverse bullet for sealed walls and full block otherwise
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2025-02-22 20:05:34 -08:00 |
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764d1e4892
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handle negative region IDs
also catches some missed semis
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2025-02-22 19:59:04 -08:00 |
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4117608073
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not all sealed walls are walls. okay
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2025-02-22 19:56:33 -08:00 |
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ba151a76fd
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more distinct wall chars
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2025-02-22 19:55:00 -08:00 |
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898a93d8e5
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use detailed debugging in map gen
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2025-02-22 19:48:52 -08:00 |
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234a42b1e3
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merge state debug dumper
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2025-02-22 19:48:00 -08:00 |
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8bf7f0f151
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improve errors
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2025-02-22 19:47:15 -08:00 |
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