A stupider dealer. More interesting boards?

This commit is contained in:
Pyrex 2024-02-07 22:12:36 -08:00
parent 24dbdb9a57
commit a936329a55

View File

@ -8,17 +8,6 @@ pub struct Deal {
impl Deal {
pub fn deal(setup: &Setup, rng: &mut impl Rng) -> Deal {
let mut tries = 0;
loop {
if let Some(d) = Self::deal1(setup, rng) {
println!("Generated ({} tries)", tries);
return d;
}
tries += 1;
}
}
fn deal1(setup: &Setup, rng: &mut impl Rng) -> Option<Deal> {
let n_usable_cards = setup.ruleset.usable_n_cards();
// there are n - 1 final slots, because we don't use the middle one
@ -39,41 +28,10 @@ impl Deal {
let mut wells = Self::generate_wells(setup, rng);
let mut pops = Self::plan_pops(&wells, rng);
while let Some(w) = pops.pop() {
let is_arcana = w >= setup.ruleset.n_suits as usize;
let mut exclude = None;
if !is_arcana {
// we can't put a card in the well if it's blocked, so make sure it's unblocked
if let Some(c) = slots[0].pop() {
if !Self::find_home(setup, rng, 1.0, c, None, Some(0), &mut slots, &max_height) {
return None
}
}
exclude = Some(0); // don't place the new card in the auxiliary slot
}
let card = wells[w].pop().expect("card must be present");
if !Self::find_home(setup, rng, 1.0, card, None, exclude, &mut slots, &max_height) {
return None;
}
// do some moves from acceptors to random slots
const MAX_I: i32 = 48;
for i in 0..MAX_I+1 {
let src = rng.gen_range(0..slots.len());
if let Some(accepted_card) = Self::pop_accepted_card(setup, src, &mut slots) {
let odds = ((MAX_I - i) as f64)/(MAX_I as f64);
if !Self::find_home(
setup, rng,
odds,
accepted_card, Some(src), None, &mut slots, &max_height
) {
return None
}
}
while let Some((w, n)) = pops.pop() {
for _ in 0..n {
let card = wells[w].pop().expect("card must be present");
Self::find_home(setup, rng, card, None, None, &mut slots, &max_height, true);
}
}
@ -82,24 +40,28 @@ impl Deal {
for i in 0..slots.len() {
while slots[i].len() > max_height[i] {
let card = slots[i].pop().expect("must be a card");
if !Self::find_home(setup, rng, 0.0, card, None, None, &mut slots, &max_height) {
return None
}
Self::find_home(setup, rng, card, None, None, &mut slots, &max_height, false);
}
}
slots.remove(0); // get rid of the auxiliary slot
let mut shuffles = 0;
for s in 0..slots.len() {
if setup.deck.instantly_accepted.contains(slots[s].last().expect("each slot must contain cards")) {
return None;
let extra_shuf = shuffles + 1;
while setup.deck.instantly_accepted.contains(slots[s].last().expect("each slot must contain cards")) {
slots[s].shuffle(rng);
shuffles = extra_shuf
}
}
for _ in shuffles..2 {
slots.choose_mut(rng).unwrap().shuffle(rng);
}
for s in slots.iter() {
assert_eq!(tower_height, s.len());
}
return Some(Deal { slots } )
return Deal { slots }
}
fn generate_wells(setup: &Setup, rng: &mut impl Rng) -> Vec<Vec<Card>> {
@ -132,7 +94,7 @@ impl Deal {
wells
}
fn plan_pops(wells: &[Vec<Card>], rng: &mut impl Rng) -> Vec<usize> {
fn plan_pops(wells: &[Vec<Card>], rng: &mut impl Rng) -> Vec<(usize, usize)> {
let mut pops = vec![];
for (well, contents) in wells.iter().enumerate() {
for _ in 0..contents.len() {
@ -140,67 +102,58 @@ impl Deal {
}
}
pops.shuffle(rng);
pops
let mut rle = vec![];
let mut current: Option<usize> = None;
let mut count = 0;
while let Some(nxt) = pops.pop() {
if current == Some(nxt) && count < 4 {
count += 1;
} else {
if let Some(prev) = current {
rle.push((prev, count))
}
current = Some(nxt);
count = 1;
}
}
if let Some(prev) = current {
if count > 0 {
rle.push((prev, count))
}
}
rle
}
fn peek2(stack: &Vec<Card>) -> (Option<Card>, Option<Card>) {
let mut iter = stack.iter().rev();
let top = iter.next().cloned();
let second_to_top = iter.next().cloned();
return (second_to_top, top);
}
fn find_home(setup: &Setup, rng: &mut impl Rng, acceptor_odds: f64, card: Card, source: Option<usize>, exclude: Option<usize>, slots: &mut [Vec<Card>], max_height: &[usize]) -> bool {
fn find_home(setup: &Setup, rng: &mut impl Rng, card: Card, source: Option<usize>, exclude: Option<usize>, slots: &mut [Vec<Card>], max_height: &[usize], allow_too_tall: bool) {
// if a card is sitting on an acceptor, it could have been moved there
// from somewhere else
let mut acceptors = vec![];
// if a card is sitting on a start point, it could not have been moved
// there from somewhere else
let mut start_points = vec![];
for s in 0..slots.len() {
if Some(s) == exclude {
// don't place it here, ever
} else if slots[s].len() == max_height[s] - 1 && setup.deck.instantly_accepted.contains(&card) {
} else if false { // slots[s].len() == max_height[s] - 1 && setup.deck.instantly_accepted.contains(&card) {
// can't place an instantly accepted card at the bottom of a slot
} else {
if accepts(setup, slots[s].last().cloned(), card) {
if allow_too_tall && accepts(setup, slots[s].last().cloned(), card) {
acceptors.push(s);
} else if slots[s].len() < max_height[s] {
acceptors.push(s);
}
if slots[s].len() < max_height[s] {
start_points.push(s);
}
}
}
let mut acceptor = acceptors.choose(rng).cloned();
let start_point = start_points.choose(rng).cloned();
if !rng.gen_bool(acceptor_odds) {
// don't use an acceptor even though we could
acceptor = None;
}
let acceptor = acceptors.choose(rng).cloned();
if let Some(a) = acceptor.or(start_point).or(source) {
if let Some(a) = acceptor.or(source) {
slots[a].push(card);
return true;
} else {
return false;
panic!("should never happen")
}
}
fn pop_accepted_card(setup: &Setup, src: usize, slots: &mut [Vec<Card>]) -> Option<Card> {
let (card0, card1) = Self::peek2(&slots[src]);
if let Some(c1) = card1 {
if accepts(&setup, card0, c1) {
slots[src].pop().expect("we just peeked at this");
return Some(c1);
}
}
None
}
}
fn accepts(setup: &Setup, prev: Option<Card>, next: Card) -> bool {