Commit Graph

17 Commits

Author SHA1 Message Date
4635b2bf3b Start of Interests Table
This will be used in procgen and it will be used in generating conversations when you're hanging out with others in-game.
2025-09-22 05:29:39 +00:00
7a2558175e New area, extended chargen code
Also fixed an infinite XP bug in chargen.
2025-09-22 00:47:16 +00:00
db158091af Skillbook command, more work on card houses
I don't have a unified system for making skill checks, am I just going to scattershot all my skill checks according to whatever vibes I'm feeling at each point in the code?
2025-09-21 05:30:18 +00:00
6d13a72a23 Cardhouses Implemented, plus work on Bathhouse
More stuff for the protagonist to be bored with.  ;)
2025-09-21 01:29:44 +00:00
10e191cb68 NPC Interaction Model v0.02
Continuing to try to get this to work.  I've got a scaffolding I can start adding content to.
2025-09-18 03:58:53 +00:00
fa2c4c9221 NPC Interaction Model v0.01
Beginning to implement an interaction model.
2025-09-18 00:02:29 +00:00
574bc4515a Career Selector Implementation
This works way better than the old model.
2025-09-13 19:02:10 +00:00
2d0b04e458 New Chargen System
This is going to be a lot of work.
2025-09-10 16:37:17 +00:00
7ba3026491 Reworked Skill System
New skill XP system.  Alters chargen code.  I'm going to alter the chargen code a lot more than that.
2025-09-07 01:12:17 +00:00
99a1c24de1 Mood System V0.03
Added a status display to regular gameplay.  Also patched an error that treated swaivshon as scaly (they're furred).
2025-09-06 20:58:52 +00:00
6e496ed452 Mood System V0.02
I patched an off-by-one error in the code that initialized the tiredness variable.
2025-09-06 02:58:25 +00:00
d61715c998 Mood System V0.01
Now the player can feel a bit nervous for no reason, but be calmed by good dreams, and find elation in watching plays.  This doesn't do anything yet — philosophically speaking, will game mechanics ever do anything? — but it's a first step towards something that will be central.  To-do: make doing the same activity repeatedly become less and less successful at fending off boredom until it cools down, necessitating a varied entertainment budget.
2025-09-06 02:54:20 +00:00
fdcfe04d3d Theatre and Dream tables, More Time System work
The player now has their first stat: a fatigue graph.
2025-09-06 00:51:24 +00:00
f4bf514cd9 Upload files to "/"
Time system added.
2025-09-03 00:01:59 +00:00
1a4a2725a2 Upload files to "/"
Level-up code.  Does not produce level-ups at correct thresholds.  Only produces level-ups for the Hunting skill.  Still in development.
2025-08-31 06:21:10 +00:00
faf61c35c1 Upload files to "/" 2025-08-29 03:33:16 +00:00
25a347f2ba Initial commit 2025-08-29 03:26:25 +00:00