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16 Commits
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statupgrad
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99e372a4db
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3e34e25f54
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1464070339
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066ec431ff
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3455579be6
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5a7cb58707
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74a2493ef4
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2c2e68ff93
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d13e04e2f4
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57348f7ebf
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9796c2e970
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0f21020647
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e96d81a7b4
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3a7bf9c2fb
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00ea284cbc
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159f6b6b5f
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2
.gitignore
vendored
2
.gitignore
vendored
@ -21,3 +21,5 @@
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# Go workspace file
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go.work
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# Visual studio Code exclusions
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.vscode/settings.json
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@ -2,6 +2,8 @@
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Basic engine for NationStates-like "make decisions on issues" simulation games. Very incomplete.
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[](https://pkg.go.dev/git.chromaticdragon.app/kistaro/CardSimEngine)
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## General turn model
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1. Player has a hand of cards. Each card has one or more actions available.
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|
@ -55,6 +55,9 @@ func Warningf(f string, args ...any) *Warning {
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// IsSeriousError returns whether e is a non-warning error. If e is nil, this
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// returns false.
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func IsSeriousError(e error) bool {
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if e == nil {
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return false
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}
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return !errors.Is(e, AnyWarning)
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}
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@ -463,3 +463,20 @@ func (p *Player[C]) ReportError(e error) {
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func (p *Player[C]) CanAct() bool {
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return p.ActionsRemaining > 0 && (len(p.Hand) > 0 || len(p.PermanentActions) > 0)
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}
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// Debug adds a message to the player's temporary messages if their debug level
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// is at least the level specified.
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func (p *Player[C]) Debug(minLevel int, msg Message) {
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if p.DebugLevel < minLevel || msg == nil {
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return
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}
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p.TemporaryMessages = append(p.TemporaryMessages, msg)
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}
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// Emit adds a message to the player's temporary messages.
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func (p *Player[C]) Emit(msg Message) {
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if msg == nil {
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return
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}
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p.TemporaryMessages = append(p.TemporaryMessages, msg)
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}
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@ -141,7 +141,7 @@ func (r *RuleCollection[C]) performInsert(k *keyedRule[C]) {
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r.rules[k.id] = k
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s := r.byStep[k.Step()]
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if s == nil {
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if len(s) == 0 {
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r.steps = nil
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}
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s = append(s, k.id)
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@ -326,7 +326,7 @@ func (r *RuleCollection[C]) Run(p *Player[C]) error {
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steps := r.steps
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if steps == nil {
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// Step set changed, recalculate.
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steps := make([]int, 0, len(r.byStep))
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steps = make([]int, 0, len(r.byStep))
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for step := range r.byStep {
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steps = append(steps, step)
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}
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@ -334,18 +334,21 @@ func (r *RuleCollection[C]) Run(p *Player[C]) error {
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r.steps = steps
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}
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p.Debug(2, Msgf("Executing steps: %v", steps))
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var errs ErrorCollector
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for _, step := range steps {
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stepRules := r.byStep[step]
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p.Rand.Shuffle(len(stepRules), func(i, j int) {
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stepRules[i], stepRules[j] = stepRules[j], stepRules[i]
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})
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p.Debug(3, Msgf("Executing step %d; length %d", step, len(stepRules)))
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ShuffleAll(stepRules, p.Rand)
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var remove []RuleID
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halt := false
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for _, id := range stepRules {
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rule := r.rules[id]
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p.Debug(4, Msgf("Executing rule %x (labeled %q)", id, rule.Label()))
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err := rule.Enact(p)
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if err != nil {
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p.Debug(2, Msgf("Rule %x (%q): error: %v", id, rule.Label(), err))
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ignore := false
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if errors.Is(err, ErrDeleteRule) {
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remove = append(remove, id)
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@ -377,10 +380,14 @@ func (r *RuleCollection[C]) Run(p *Player[C]) error {
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}
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}
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if halt {
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return errs.Emit()
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ret := errs.Emit()
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p.Debug(2, Msgf("Rules stopping early. Result: %v", ret))
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return ret
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}
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}
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return errs.Emit()
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ret := errs.Emit()
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p.Debug(2, Msgf("Rules complete. Result: %v", ret))
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return ret
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}
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func (r *RuleCollection[C]) applyDelayedUpdates() {
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|
242
cardsim/stats.go
242
cardsim/stats.go
@ -4,7 +4,11 @@ import (
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"fmt"
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"reflect"
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"sort"
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"strconv"
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"strings"
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"unicode"
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"golang.org/x/exp/constraints"
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)
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// A StatsCollection contains stats.
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@ -114,9 +118,26 @@ func (s statFunc[T]) Visible() bool {
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return s.visible
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}
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// ExtractStats pulls all exported Stat fields (not functions) out of a struct.
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// If x cannot be resolved to a struct, it panics. It unwraps interfaces and
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// follows pointers to try to find a struct.
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// ExtractStats pulls all exported stats out of a struct. It puts methods before
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// fields. If the calculated name of a method conflicts with the calculated
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// name of a stat from a field, the method wins.
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//
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// A field is a stat if it is of some Stat type or is tagged with `cardsim:"stat"`,
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// `cardsim:"hidden"` (invisible stat), `cardsim:"round2"` (or any integer, 2 is
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// just an example), or `cardsim:"hiddenround3"`. `hiddenstat`, `statround`, and
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// `hiddenstatround` are also accepted, but other orders of these directives
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// are not. A "round" stat must be a float type and it will be rounded to
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// this number of decimal places.
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//
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// A method is a Stat if it takes 0 arguments, returns exactly 1 value, and
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// starts with Stat or HiddenStat.
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//
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// The name of these inferred stats is calculated by breaking the name into
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// separate words before each capital letter, unless there are consecutive
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// capital letters, which it interprets as an initialism (followed by the
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// start of another word, if it's not at the end). To insert a space between
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// consecutive capital letters, insert an underscore (`_`). This name inference
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// trims "Stat" and "HiddenStat" off the front of method names.
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func ExtractStats(x any) []Stat {
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v := reflect.ValueOf(x)
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for k := v.Kind(); k == reflect.Pointer || k == reflect.Interface; k = v.Kind() {
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@ -125,19 +146,122 @@ func ExtractStats(x any) []Stat {
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if v.Kind() != reflect.Struct {
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panic(fmt.Errorf("%T is not a struct", x))
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}
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typ := v.Type()
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var ret []Stat
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lim := v.NumField()
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for i := 0; i < lim; i++ {
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f := v.Field(i)
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known := make(map[string]bool)
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for _, vv := range []reflect.Value{v, v.Addr()} {
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xt := vv.Type()
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lim := xt.NumMethod()
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for i := 0; i < lim; i++ {
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m := xt.Method(i)
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if !m.IsExported() {
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continue
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}
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tm := m.Type
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if tm.NumIn() != 1 {
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// 1 arg -- receiver
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continue
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}
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if tm.NumOut() != 1 {
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continue
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}
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nameParts := explode(m.Name)
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if len(nameParts) < 2 {
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continue
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}
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isHidden := false
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if nameParts[0] == "Hidden" {
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isHidden = true
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nameParts = nameParts[1:]
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}
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if nameParts[0] != "Stat" {
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continue
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}
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n := strings.Join(nameParts[1:], " ")
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if n == "" {
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continue
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}
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if known[n] {
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continue
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}
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known[n] = true
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val := vv.Method(i).Call([]reflect.Value{})
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if len(val) != 1 {
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// This shouldn't happen - we already checked Out. Weird.
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continue
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}
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if !val[0].CanInterface() {
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continue
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}
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ret = append(ret, &StatLiteral{
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Name: n,
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Value: fmt.Sprint(val[0].Interface()),
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IsVisible: !isHidden,
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})
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}
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}
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fields := reflect.VisibleFields(typ)
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for _, sf := range fields {
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if !sf.IsExported() {
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continue
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}
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f := v.FieldByIndex(sf.Index)
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if !f.CanInterface() {
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continue
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}
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x := f.Interface()
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if s, ok := x.(Stat); ok {
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iface := f.Interface()
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if s, ok := iface.(Stat); ok {
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if known[s.StatName()] {
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continue
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}
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known[s.StatName()] = true
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ret = append(ret, s)
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continue
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}
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if t := sf.Tag.Get("cardsim"); t != "" {
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isStat := false
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isHidden := false
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t = strings.ToLower(t)
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t = strings.TrimSpace(t)
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if strings.HasPrefix(t, "hidden") {
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isStat = true
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isHidden = true
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t = t[6:]
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}
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if strings.HasPrefix(t, "stat") {
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isStat = true
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t = t[4:]
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}
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var val string
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if strings.HasPrefix(t, "round") {
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isStat = true
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t = t[5:]
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n, _ := strconv.Atoi(t)
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fs := fmt.Sprintf("%%.%df", n)
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val = fmt.Sprintf(fs, iface)
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} else if isStat {
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val = fmt.Sprint(iface)
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} else {
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continue // not identifiably a stat
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}
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nm := strings.Join(explode(sf.Name), " ")
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if known[nm] {
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continue
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}
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known[nm] = true
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ret = append(ret, &StatLiteral{
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Name: nm,
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Value: val,
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IsVisible: !isHidden,
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})
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continue
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}
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// Else, not a stat.
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}
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return ret
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}
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@ -173,3 +297,105 @@ func (s statSorter) Less(i, j int) bool {
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// Names differ only by capitalization, if that.
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return lhs.StatName() < rhs.StatName()
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}
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// StatLiteral stores a ready-to-emit stat value.
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type StatLiteral struct {
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Name string
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Value string
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IsVisible bool
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}
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func (s *StatLiteral) StatName() string {
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return s.Name
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}
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func (s *StatLiteral) String() string {
|
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return s.Value
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}
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func (s *StatLiteral) Visible() bool {
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return s.IsVisible
|
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}
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func EmitStat(name string, v any) *StatLiteral {
|
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return &StatLiteral{
|
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Name: name,
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Value: fmt.Sprint(v),
|
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IsVisible: true,
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}
|
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}
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func EmitHiddenStat(name string, v any) *StatLiteral {
|
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return &StatLiteral{
|
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Name: name,
|
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Value: fmt.Sprint(v),
|
||||
IsVisible: false,
|
||||
}
|
||||
}
|
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|
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func Statf(name string, f string, args ...any) *StatLiteral {
|
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return &StatLiteral{
|
||||
Name: name,
|
||||
Value: fmt.Sprintf(f, args...),
|
||||
IsVisible: true,
|
||||
}
|
||||
}
|
||||
|
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func HiddentStatf(name string, f string, args ...any) *StatLiteral {
|
||||
return &StatLiteral{
|
||||
Name: name,
|
||||
Value: fmt.Sprintf(f, args...),
|
||||
IsVisible: false,
|
||||
}
|
||||
}
|
||||
|
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func RoundStat[N constraints.Float](name string, val N, decimals int) *StatLiteral {
|
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f := fmt.Sprintf("%%.%df", decimals)
|
||||
return &StatLiteral{
|
||||
Name: name,
|
||||
Value: fmt.Sprintf(f, val),
|
||||
IsVisible: true,
|
||||
}
|
||||
}
|
||||
|
||||
func RoundHiddenStat[N constraints.Float](name string, val N, decimals int) *StatLiteral {
|
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r := RoundStat(name, val, decimals)
|
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r.IsVisible = false
|
||||
return r
|
||||
}
|
||||
|
||||
// explode turns CamelCase into multiple strings. It recognizes initialisms. To
|
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// split consecutive capital letters into separate words instead of recognizing
|
||||
// them as an initialism, insert underscores.
|
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func explode(s string) []string {
|
||||
var parts []string
|
||||
started := 0
|
||||
initialism := false
|
||||
for i, r := range s {
|
||||
if unicode.IsUpper(r) {
|
||||
if initialism || (started == i) {
|
||||
continue
|
||||
}
|
||||
if started == i-1 {
|
||||
initialism = true
|
||||
continue
|
||||
}
|
||||
parts = append(parts, s[started:i])
|
||||
started = i
|
||||
continue
|
||||
}
|
||||
if r == '_' {
|
||||
parts = append(parts, s[started:i])
|
||||
initialism = false
|
||||
started = i + 1
|
||||
continue
|
||||
}
|
||||
if initialism {
|
||||
parts = append(parts, s[started:i-1])
|
||||
initialism = false
|
||||
started = i - 1
|
||||
}
|
||||
}
|
||||
parts = append(parts, s[started:])
|
||||
return parts
|
||||
}
|
||||
|
@ -8,13 +8,14 @@ import (
|
||||
)
|
||||
|
||||
func RunSimpleTerminalUI[C StatsCollection](p *Player[C]) error {
|
||||
for {
|
||||
err := p.StartNextTurn()
|
||||
if p.DebugLevel < 1 && IsSeriousError(err) {
|
||||
return err
|
||||
}
|
||||
p.ReportError(err)
|
||||
|
||||
err := p.StartNextTurn()
|
||||
if p.DebugLevel < 1 && IsSeriousError(err) {
|
||||
return err
|
||||
}
|
||||
p.ReportError(err)
|
||||
|
||||
for {
|
||||
for p.CanAct() {
|
||||
isCard, cardIdx, choiceIdx, err := pickNextAction(p)
|
||||
p.ReportError(err)
|
||||
@ -135,7 +136,7 @@ func pickNextAction[C StatsCollection](p *Player[C]) (isCard bool, cardIdx int,
|
||||
cls()
|
||||
displayOnePanel(p, p.InfoPanels[i-1])
|
||||
wait()
|
||||
} else if i < handOffset {
|
||||
} else if i <= handOffset {
|
||||
i = i - actionsOffset - 1
|
||||
option, promptErr := promptCard(p, p.PermanentActions[i])
|
||||
if option >= 0 || IsSeriousError(promptErr) {
|
||||
@ -143,7 +144,7 @@ func pickNextAction[C StatsCollection](p *Player[C]) (isCard bool, cardIdx int,
|
||||
}
|
||||
} else {
|
||||
i = i - handOffset - 1
|
||||
option, promptErr := promptCard(p, p.Hand[i-handOffset-1])
|
||||
option, promptErr := promptCard(p, p.Hand[i])
|
||||
if option >= 0 || IsSeriousError(promptErr) {
|
||||
return true, i, option, nil
|
||||
}
|
||||
@ -205,14 +206,11 @@ func displayMessageSection[C StatsCollection](p *Player[C]) bool {
|
||||
if len(p.TemporaryMessages) == 0 {
|
||||
return false
|
||||
}
|
||||
hasPrevious := false
|
||||
for _, m := range p.TemporaryMessages {
|
||||
if m != nil {
|
||||
if hasPrevious {
|
||||
lightDivider()
|
||||
}
|
||||
display(m)
|
||||
hasPrevious = true
|
||||
} else {
|
||||
fmt.Println()
|
||||
}
|
||||
}
|
||||
return true
|
||||
@ -265,7 +263,7 @@ func promptCard[C StatsCollection](p *Player[C], card Card[C]) (optionIdx int, e
|
||||
}
|
||||
fmt.Println()
|
||||
if valid {
|
||||
fmt.Printf("Go (B)ack, (Q)uit, or enact a choice (1 - %d)? > ", len(opts)+1)
|
||||
fmt.Printf("Go (B)ack, (Q)uit, or enact a choice (1 - %d)? > ", len(opts))
|
||||
} else {
|
||||
fmt.Print("Go (B)ack or (Q)uit? > ")
|
||||
}
|
||||
@ -374,6 +372,7 @@ func statsMode[C StatsCollection](p *Player[C]) error {
|
||||
} else if v <= 0 || v > n {
|
||||
fmt.Println("There's no info panel with that index.")
|
||||
} else {
|
||||
cls()
|
||||
err := displayOnePanel(p, p.InfoPanels[v-1])
|
||||
errs.Add(err)
|
||||
if IsSeriousError(err) {
|
||||
@ -507,7 +506,7 @@ func review[C StatsCollection](p *Player[C]) error {
|
||||
cls()
|
||||
displayOnePanel(p, p.InfoPanels[i-1])
|
||||
wait()
|
||||
} else if i < handOffset {
|
||||
} else if i <= handOffset {
|
||||
i = i - actionsOffset - 1
|
||||
_, _, err := displayCard(p, p.PermanentActions[i], false)
|
||||
errs.Add(err)
|
||||
|
10
go.mod
10
go.mod
@ -1,3 +1,11 @@
|
||||
module cardSimEngine
|
||||
module git.chromaticdragon.app/kistaro/CardSimEngine
|
||||
|
||||
go 1.20
|
||||
|
||||
require github.com/kr/pretty v0.3.1
|
||||
|
||||
require (
|
||||
github.com/kr/text v0.2.0 // indirect
|
||||
github.com/rogpeppe/go-internal v1.9.0 // indirect
|
||||
golang.org/x/exp v0.0.0-20230321023759-10a507213a29
|
||||
)
|
||||
|
10
go.sum
Normal file
10
go.sum
Normal file
@ -0,0 +1,10 @@
|
||||
github.com/creack/pty v1.1.9/go.mod h1:oKZEueFk5CKHvIhNR5MUki03XCEU+Q6VDXinZuGJ33E=
|
||||
github.com/kr/pretty v0.3.1 h1:flRD4NNwYAUpkphVc1HcthR4KEIFJ65n8Mw5qdRn3LE=
|
||||
github.com/kr/pretty v0.3.1/go.mod h1:hoEshYVHaxMs3cyo3Yncou5ZscifuDolrwPKZanG3xk=
|
||||
github.com/kr/text v0.2.0 h1:5Nx0Ya0ZqY2ygV366QzturHI13Jq95ApcVaJBhpS+AY=
|
||||
github.com/kr/text v0.2.0/go.mod h1:eLer722TekiGuMkidMxC/pM04lWEeraHUUmBw8l2grE=
|
||||
github.com/pkg/diff v0.0.0-20210226163009-20ebb0f2a09e/go.mod h1:pJLUxLENpZxwdsKMEsNbx1VGcRFpLqf3715MtcvvzbA=
|
||||
github.com/rogpeppe/go-internal v1.9.0 h1:73kH8U+JUqXU8lRuOHeVHaa/SZPifC7BkcraZVejAe8=
|
||||
github.com/rogpeppe/go-internal v1.9.0/go.mod h1:WtVeX8xhTBvf0smdhujwtBcq4Qrzq/fJaraNFVN+nFs=
|
||||
golang.org/x/exp v0.0.0-20230321023759-10a507213a29 h1:ooxPy7fPvB4kwsA2h+iBNHkAbp/4JxTSwCmvdjEYmug=
|
||||
golang.org/x/exp v0.0.0-20230321023759-10a507213a29/go.mod h1:CxIveKay+FTh1D0yPZemJVgC/95VzuuOLq5Qi4xnoYc=
|
@ -1,9 +1,10 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"cardSimEngine/cardsim"
|
||||
"errors"
|
||||
"fmt"
|
||||
|
||||
"git.chromaticdragon.app/kistaro/CardSimEngine/cardsim"
|
||||
)
|
||||
|
||||
// Type aliases, unlike distinctly named types, are fully substitutable for
|
||||
|
@ -1,16 +1,21 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"cardSimEngine/cardsim"
|
||||
"git.chromaticdragon.app/kistaro/CardSimEngine/cardsim"
|
||||
)
|
||||
|
||||
// SmokeTestCollection is a stats collection for the simple test sim.
|
||||
type SmokeTestCollection struct {
|
||||
Number cardsim.Stored[int]
|
||||
Total cardsim.Stored[int]
|
||||
Total cardsim.Stored[int64]
|
||||
Turns cardsim.Invisible[int]
|
||||
|
||||
Flavor cardsim.Stored[string]
|
||||
|
||||
Things int `cardsim:"stat"`
|
||||
MoreThings int `cardsim:"hidden"`
|
||||
FloatyThings float64 `cardsim:"round1"`
|
||||
Label string `cardsim:"stat"`
|
||||
}
|
||||
|
||||
func (c *SmokeTestCollection) Average() float64 {
|
||||
@ -23,3 +28,7 @@ func (c *SmokeTestCollection) Stats() []cardsim.Stat {
|
||||
cardsim.SortStats(stats)
|
||||
return stats
|
||||
}
|
||||
|
||||
func (c *SmokeTestCollection) StatTotalThings() float64 {
|
||||
return float64(c.Things+c.MoreThings) + c.FloatyThings
|
||||
}
|
||||
|
@ -2,8 +2,11 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"cardSimEngine/cardsim"
|
||||
"fmt"
|
||||
|
||||
"git.chromaticdragon.app/kistaro/CardSimEngine/cardsim"
|
||||
|
||||
"github.com/kr/pretty"
|
||||
)
|
||||
|
||||
func main() {
|
||||
@ -25,6 +28,10 @@ func main() {
|
||||
Name: "Flavor",
|
||||
Value: "Lemon",
|
||||
},
|
||||
Things: 5,
|
||||
MoreThings: 9,
|
||||
FloatyThings: 123.456,
|
||||
Label: "whee",
|
||||
},
|
||||
)
|
||||
p.Name = "Dave"
|
||||
@ -38,6 +45,7 @@ func main() {
|
||||
Name: cardsim.MsgStr("Stats"),
|
||||
Intro: cardsim.MsgStr("Hi! These are the smoke test stats."),
|
||||
},
|
||||
ruledumper{},
|
||||
}
|
||||
p.Prompt = prompt{}
|
||||
p.DebugLevel = 5
|
||||
@ -54,9 +62,22 @@ func main() {
|
||||
type prompt struct{}
|
||||
|
||||
func (prompt) Title(p *cardsim.Player[*SmokeTestCollection]) cardsim.Message {
|
||||
return cardsim.MsgStr("Prompt title -- should not be visible?")
|
||||
return cardsim.MsgStr("Smoke Test")
|
||||
}
|
||||
|
||||
func (prompt) Info(p *cardsim.Player[*SmokeTestCollection]) ([]cardsim.Message, error) {
|
||||
return []cardsim.Message{cardsim.MsgStr("Here, have some stuff.")}, nil
|
||||
return []cardsim.Message{
|
||||
cardsim.MsgStr("Here, have some stuff."),
|
||||
cardsim.Msgf("It's turn %d according to the player and turn %d according to me.", p.TurnNumber, p.Stats.Turns.Value),
|
||||
}, nil
|
||||
}
|
||||
|
||||
type ruledumper struct{}
|
||||
|
||||
func (ruledumper) Title(p *player) cardsim.Message {
|
||||
return cardsim.MsgStr("Rule Dumper")
|
||||
}
|
||||
|
||||
func (ruledumper) Info(p *player) ([]cardsim.Message, error) {
|
||||
return []cardsim.Message{cardsim.Msgf("%# v", pretty.Formatter(p.Rules))}, nil
|
||||
}
|
||||
|
@ -1,8 +1,9 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"cardSimEngine/cardsim"
|
||||
"math"
|
||||
|
||||
"git.chromaticdragon.app/kistaro/CardSimEngine/cardsim"
|
||||
)
|
||||
|
||||
var (
|
||||
|
Reference in New Issue
Block a user